Land is arguably one of the most important parts of the Medieval Empires' economy. This section details the types of Land and Land NFTs in the game.
Land is arguably one of the most important parts of the Medieval Empires' economy. This section details the types of Land and Land NFTs in the game. Land is an integral part of Medieval Empires' economy and gameplay and will initially be sold by the game through NFT marketplaces, using the Polygon network.
The game will contain different kinds of land – the first one would be the starting area. This kind of land is for every player that joins Medieval Empires as a new player. Within this land, there is no fee to start playing, but the tax on all rewards is the highest. Also, players will be limited in how far they can progress on this land. Players can start their game journey, without any pre-condition but would eventually have to move on to purchased land.
Purchased land would be mainly owned by people who have bought Land NFTs. This land has different Tiers of quality, each Tier with its own set of benefits. Landowners set the taxes and fees they request from players settling on their land. This land is still PvE only.
The Medieval Empires team reserves a share of land, without benefits and maximum taxes but no fee to enter. This is in case no more land is available, for which the player could afford the entry fees. The player can always choose to settle on other player-owned lands if he has sufficient resources for it and wants to enjoy the benefits of higher Tier lands
New land can be opened up for auction as a culmination of extensive, multi-week, PvP events known as Historic Battles. Here, players within a faction can attempt to conquer a province in fierce PvP battles. If the conquest is successful, the province will turn into a PvE-Province for the winning faction. The best performing players and clans would also get access to certain VIP-Auctions before the remaining counties get auctioned.
Events such as Historic Battles would take place on Provisional Land, where players can join with their armies and have a temporary outpost. Unlike Permanent Land, where counties are sold and players build their towns in regular gameplay, Provisional Land will be closed after the event; however, a possible future feature is the possibility of Provisional Land on which Historic Battles occurred turning into Permanent Land if it has been conquered by a faction.